Children of the Nephilim

Heraldry:
Name: Children of the Nephilim
Type: Company
Url: Website
Description: The Nephilim were on the earth in those days, and also afterward, when the sons of God came in to the daughters of man and they bore children to them. These were the mighty men who were of old, the men of renown. We are a Role Playing heavy, Fighting Company out of the Rising Winds, we have people who are interested in the A&S side of Amtgard, as well as those who specialize in fighting. The main thing is, we strive to embrace our personas... the name reflects that we acknowledge that we are not perfect and we accept that of one another. We are the Children of the Nephilim. Our Code: Death before Dishonor: -Without honor you have nothing. There are few things that cannot be taken from you, honor is one that cannot. Loss of honor can only be caused by ones own action. Take responsibility for all of your actions and if a decision is questionable then rethink your choice and seek insight among your brethren Conduct yourself as a Gentleman: -A gentleman does not boast. He is humble, and minds his words and manners. The actions you make and the words you use can often times be shaped and more damaging than the blade you wield or the magic you command. Seek to better yourself and your brethren: -We came together as friends and acquaintances we stay together as brothers. Always seeking improvement is what will keep us together and help us rise above those who would repress us. As we better ourselves seek to better all of those around us, be it land, friends and enemies alike. If you see a problem seek Resolution: -When a problem presents itself, it is the strength of our members to seek resolve. No living entity known to man can learn and grow from it’s faults if it does not know it has them. As we seek to better ourselves we must also seek resolve to the conflicts around us. Whether it be attitude, maturity, skill or character flaws we must rise above and seek resolution with those in who we see fault. Ten Rules of Conduct: 1) Do not give opinions or advice unless you are asked. 2) Do not tell your troubles to others unless you are sure they want to hear them. 3) When in another's lair, show them respect or else do not go there. 4) If a guest in your lair annoys you, treat them cruelly and without mercy. 5) Do not make sexual advances unless you are given the mating signal. 6) Do not take that which does not belong to you unless it is a burden to the other person and they cry out to be relieved. 7) Do not complain about anything to which you need not subject yourself. 8) Do not harm little children. 9) Do not kill non-human animals unless you are attacked or for your food. 10) When walking in open territory, bother no one. If someone bothers you, ask them to stop. If they don’t stop, destroy them.
History: Formed in late 2013 by Lu Cypher and Ivy and then joined by Atlas Gallifrey and Rowan. So far we seem to have a good relationship with Skippy's Scalpers, Cu Morrigan, and Viking Camp.

Members

Member Role Title
Lu Cypher Captain Founder
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